Animate is where Arsaze builds titles, kinetic type and animated scenes. It started as a way for an AI to write a scene and render it. This update turns it into a place you can actually design motion, whether you or your AI is holding the pen.
What is new
- Keyframes on any number of a layer, each with its own curve: position, scale, rotation, opacity, blur and every effect parameter.
- Effects: glow, shadow, chromatic aberration, distortion and grain, on a layer, a track or the whole frame.
- A 3D camera: layers at their own depth, a camera that dollies and orbits, and depth of field with a focus you can rack.
- Motion blur, estimated live in the preview and rendered from true sub-frames when a piece calls for it.
- Motion tracking: layers ride a tracked target, stick beside it or are pinned onto it, and shaky footage can be steadied on it.
- Camera solve: it recovers how the real camera moved, so a title or a sign holds its place as the shot moves.
- Sound: music, voice and effects on audio tracks, with fades and keyed volume carried into the render.
Why it is written as markup
A scene is one document on a timeline, and every move in it is plain markup. That choice does two things. An AI assistant can write a scene because markup is something it is good at, and it can edit one precisely instead of regenerating it. And you can open the same scene and change a single number, because nothing is flattened into video until you render.
This is the second engine in Arsaze. Footage is cut on the multi-track timeline, graphics are built in Animate, and both end up in one project.
An example of tracking plus camera solve
Say you have a shot of a person walking past a shop. Track the person and a label rides them. Solve the camera and a second label stays fixed on the shop wall as the camera moves. Both live in the same scene, and either one can be changed afterwards.
What we have not verified
The 3D camera solve is proven on synthetic shots and on a test video with parallax. We have not run it across a wide range of real handheld footage, so treat it as the newest part of the system and send us the clips where it fails.
Try it
Open Animate from any project in Arsaze, or read the overview on the Animate Studio page. If you work in After Effects, the Arsaze panel brings the same idea into your open After Effects project.
Questions people ask
What is Animate Studio?
It is the part of Arsaze that builds motion graphics and animated scenes on a timeline of keyframes, effects, a 3D camera and sound, written as markup that an AI and a person can both edit.
Can an AI assistant create animations in Arsaze?
Yes. An assistant connected over MCP can write and edit scenes, and you can open the result and change any value by hand.
Does Animate have motion blur and a 3D camera?
Yes. Layers sit at their own depth with a camera that dollies and orbits, and motion blur is estimated live and can be rendered from true sub-frames.
Can graphics follow moving footage?
Yes. A layer can ride a motion track, stick beside it or be pinned onto it, and a camera solve holds a graphic in place as the camera moves.

